Meet the composer
Hi, I’m Joshua DeShazo. WaveTouch Studio is where I collect and explore all of my design work—worldbuilding, systems, storytelling, music, and game mechanics. My goal is simple: build small systems that naturally grow into rich, emergent experiences. I don’t force meaning into the player’s hands—I let it reveal itself through how they explore, improvise, and respond.
My background in music, engineering, and writing gives me a flexible toolkit. I don’t aim for polish at first. I prototype systems that are intuitive to play, rewarding to master, and meaningful to revisit.
Mistakes, detours, and improvisation are not signs of failure. They are the point.